Tips #3

– TOON SHADER –

Here a different way to render your character! Are you a fan of 2D style? A Toon Shader is an alternative choice! 😉toon01

To create a Toon Shader you just have to select the geometry, go in the TOON Tabtoon02

here you will find different TOON style, I usually use SHADED BRIGHTNESS TWO TONEtoon03

after you click on one of the options, go in the ATTRIBUTE EDITOR and edit the two colors in the COLOR TABtoon04

one lighter, one darkertoon05

That’s is! 🙂 But…toon06

 

Tips #2

– RHYTHM OF YOUR SHOT –

When you start your animation, I always suggest to create a BLOCKING first!rhythm01.png

Set your tangents in STEPPED mode, in order to have a Pose to Pose, with no interpolation between keys!rhythm02

In this simple example, the Timing and the Rhythm of the shot is too boring…Timing_oldIt’s not interesting… all the keyposes, the mains action, have the same speed and a regular timing!rhythm03

Add variations in the intensity and speed of any actions helps you to have a more interesting shot! rhythm04.png

In a Blocking phase is really easy to adjust timing and spacing just moving your keyposes, change them or add some new breakdowns!rhythm05.png

In this new version, the Rhythm is much more interesting!Timing_newI added this variations: different spacing and intensity for each actions, more breakdowns, some anticipations, some exaggeration…and now also the mood of the character is more clear!rhythm06.png

rhythm07.png