Ref_Run Cycle

Run Cycle Tutorial recap and TIPS! 😉

here the Tutorial

Before start…take your time to plan the Run and chose the style.

  • Which type of run do you want to create?
  • Where’s he/she going?
  • Why?

Follow the design of the character: this can guide you to make your run more appealing and interesting!   Be creative!!! 🙂

Decide the Speed of your run, make some test during the blocking to find the best speed!
When you calculate the length of the shot consider that you have to sum the tow step, plus one frame at the end that is just a duplicate of the first one, so:

  1 step frames + Second step frames + 1 frame

Start the Blocking with the main poses:

run_021- Straight Leg (sx foot)
3- Down
5- Push
8- Up
12- Straight Leg (dx foot)

run_03.png1- Straight Leg (sx foot) the leading leg is straight forward but doesn’t touch the ground yet. The right leg is behind in the air.

run_04.png3- Down translate down the COG, the left leg is flat on the ground and starts to slide backward. The right leg start to pass forward.

run_05.png5- Push Translate Up the body, the left leg is behind, bend the foot that is close to leave the ground. The right leg is almost in front.

run_06.png8- Up Push a bit more Up the body. The left leg is behind in the air and the right leg is pretty high in the air, bended, in front of the character.

blkrun

Speed UP the Spacing between the Straight Leg pose and the Down pose, then Slow Down between the Push and the following Straight Leg pose, the result will be a sort of “pause” in the air, and the run will result more snappy and cartoon.

spacing_armdx1spacing_totalRefine the animation

  • Feet Refine:  in the Graph Editor adjust the curves and switch in Linear the part where the feet touch the ground and in Spline when they are in the air.

z_curves_foot.pngBend the feet and the Toes

footBendings.png

Keep attention to the arcs of the feet (use motion trail if necessary)!!!

spacing_body03pallinoarm_leg_curve

Here’s the final Curves of the foot on Z:

Here’s the final Curves of the UP and Down of the COG and the Chest Refine:

Tutorial #3 Run Cycle

–  Run Cycle – Tutorial –

Let’s see how to create a run cycle! 😉
Video tutorial created with the Rig: Steel by Long Winter Members Long Winter Member

here other animations I made with this Rig:

COMING SOON

Run Cycle Tutorial

I’m working on this new tutorial based on this RUN CYCLE made with:  Steel Rig

Ref_Female_Walk_02

Female Walk CURVES & Graph Editor

Here’s the main Curves for Feet / COG / Hip / Chest, showed in the Graph Editor,
based on the “Walk Cycle” I posted in the previous Tutorial ( Walk Cycle Tutorial)

  • Leg / Foot CURVESleg_ctrlfoot_ctrl
  • COG CURVES cog_ctrlcog_ctrl
  • Hip CURVES hip_ctrl

hip_ctrl

  • Chest CURVES

chest_ctrl

chest_ctrl

Ref_Female_Walk_01

Tutorial #2 Female Walk Cycle

– Female Walk Cycle – Workflow Tutorial –

In this Tutorial I show my personal workflow to create this Female Walk Cycle (in place)

Software: Maya
Rig: The Eleven Rig http://elevenrig.blogspot.de/

My Animation

Action, Run and Walk Cycle

having fun testing Steel (one of the rig from the Cash Pack) by Long Winter Studio longwintermembers.com/

My Animation

Dog Run Cycle

Dog Run Cycle from Chiara Porri on Vimeo.

Rig: Dog Rig by Ram Krish creativecrash.com/maya/downloads/character-rigs/c/dog

Chiara Porri – Character Animator / Work Time: 1 days

COMING SOON

WALK CYCLE  – VIDEO TUTORIAL

Soon I will post the video tutorial based on this female walk cycle I did some times ago (2 days of work) and I will show you my job step by step! 😉

for the cycle I used the Eleven RIg

walk3